The sketch handbook by christian krammer pdf free download






















Want to learn how to improve the design of your mobile digital products? Learn how touchscreen devices really work — and how people really use them. Deliver high-quality responsive images in the best format and size, and at the moment your users need them. Everything you need to know about TypeScript, its type system, and all its benefits in 50 lessons. Create effective design systems that empower teams to create great digital products.

Now, a new options bar is introduced, containing a handful of different icons. Read more Although there are a zillion icon packs out there, we will create all the icons by hand, as it is the perfect way to apply all the skills you have already learned while also acquiring some new ones.

These include nested symbols and the usage of rotations. But this chapter is not only about icons, you will also learn how to create the list of entries for the sights to visit in Austria and, as an alternative, a card view. The Craft plugin from InVision plays a big role here. This chapter is all about one of the strongest features of Sketch: Exporting. After a bit of setup basically all you need to do is to press a button to export all your different assets.

Read more Christian will not only show you how this setup process works on a general basis, but also demonstrated on an explicit example of iOS and Android assets. Again though, this chapter is not only about exporting. You will also learn how you can preview your designs on real devices, which alternatives there are to Sketch, how the design app works together with prototyping tools, and how you can successfully use it for print projects, as this is not a tool limited to digital design.

Lastly you will gain information about the workarounds you can use to make your developer friends on Windows happy. There are still a myriad of other devices with larger screens, so we take a look at how to display information on those in this chapter. Read more One of the main topics here refers to grids and layouts, which allow you to lay out all the information in an ordered manner.

To make it easier to manage the large amounts of text, the Craft plugin is used again. This can also help you pull in some photos to ease the appearance of the article as well.

In the end, we will take a look at text styles to keep the various text elements in sync. With responsive web design in mind, you need to create multiple breakpoints where the layout can adapt to the new screen width.

Luckily Sketch lets you define how elements react when they are resized. With a little preparation, you just need to adapt the parent container and everything changes accordingly.

Finally this chapter you will give you some important tips and tricks on how to best adapt the font sizes from one breakpoint to another. Even with the rise of hand-held devices desktop computers will probably not go away anytime soon. After the first two breakpoints are finished, this final version takes a look at how the available information can be arranged on a widescreen display. Therefore, we need to adjust the grid in the first step. This is also the perfect opportunity to adapt most of the elements of the article to this new grid.

However, this chapter is not about the responsive article alone, but Christian also shows you how to prepare the details screen of the app so that it can adapt to different device widths.

For this chapter, Christian has created four different icons, that each sight falls into. The premise for all of them is to use basic shapes as often as possible instead of custom vectors. Read more While it may be seen as a restriction at first, they are much easier to set up and modify this way.

Also, they can still be combined into complex shapes with boolean operations. To guarantee maximal efficiency, keyboard shortcuts are used wherever possible. Finally, a strict grid ensures that all elements are placed on full pixels, leading to a pixel-perfect result. With this, the chapter is clearly geared towards more advanced users. The category icons are finished, but the work is not done yet.

This chapters focuses on their optimization: on one hand, the icons can be used in different forms. On the other hand, we will slightly adapt some parts so they can be exported in an optimal way, with a small file size in mind.

The Sketchnote Handbook is a fully illustrated book and video, designed to teach regular people how to create their own sketchnotes.. My fully illustrated Sketchnote Handbook tells the story of sketchnotes — why and how you can use them to capture your thinking visually, remember key information more clearly, and share what you ve captured with others.

Download SoftArchive sanet. HTTP download also available at fast speeds. About the book. Frankly, I was nervous about the launch. I had no idea how my first book would be received.

Boy, was I wrong to worry! The Sketchnote Handbook launched to immediate oreilly. Make your ideas come to life. Download a free trial of SketchUp, a premier 3D modeling software today!



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