Fallout 4 junkmaster mod download 2019






















Man you complain too much. That's a bethesda issue I can't fix. The hotfix that didn't upload properly because of BethNet? Dude just lighten up. Honestly given the reaction to the limited fast travel I may remove it, going to ask others.

Fast travel limiting was not a factor of New Vegas' Hardcore Mode nor was it part of the JSawyer modification; if anything it was a thing Bethesda opted to do to simply make it easier to contract disease.

Lastly, the Grognak comic you got from Short Stories was a duplicate of another you could find in the wild, meaning you'd end up with 11 Grognak comics, two of them doubles and one not doing anything. I figured that was self explanatory there. It's honestly not like I'm not approachable.

I'm going to remove the diner walls and roof parts here soon, I've tried fixing them up but at this point several other full settlement mods use them. Sorry they never really worked out. Then I went to do "Hot fix" and it won't download. I would've pointed out glitches and concerns but you don't take kindly to things going wrong. If everybody spoke about the over kill with outfits, more guns etc then it might discourage yoou. But seriously,. I'm sure folks are tired of guns and were looking forward to the rumored classic combat armor.

I have been told it was ridiculous for me to hold on to JM because your Securitrons looks better, youu added Tina as doctor, added "donky kong" a game I still suck at back in vault , nice even tho cant add dot sights and your plasma and battle rifle are awesome. If I told you the faults then I knew you'd either ignore or get mad. I dont want to start over because too many things will disappear, Now that I vented, is the assault carbine or something like that your gun? That was one of the guns that CDT'ed me.

Since I can't download JM at the moment I can't test. More topics from this board Weapon Broken The Striker? Main Quest 1 Answer Vault-tecs little secret finding the lieutenants box? General 6 Answers? About Shelly Tiller? I'm absolutely loving it. Last edited by Boblawblah ; 7 Sep, am. Don't blame you. I learned a lot doing it though, was actually pretty fun XD. Originally posted by M a j i n :. Ilja View Profile View Posts. I couldn't really make sense of that video. It looks to me that Gambit77's own video and installation instructions in description section are the most clear instructions I can find.

It is also pretty much in line with what Dex wrote above. Last edited by Ilja ; 8 Sep, am. Originally posted by Ilja :. I am currently extracting and packing asset files. I do not actually want Weaponsmith Extended to my current game, but I backed up my save files and wanted to do this at least once myself. Could you remind me exactly what the issue is? I need to look answer to that, while working with this. I can, also i'd just like to point out if you're subbed to the other discussion i created primarily for the issue of BA2 files, I would unsub, some trolls have taken over.

The issue that arose for me, was when i followed the tutorial. I haven't downloaded all files yet, because I decided to test saving files. I added already downloaded textures to one Textures folder.

Did you do exactly this? These were Textures from asset folders from supported mods I had downloaded, extracted and then complied them as one Textures folder. Tired of carrying all the junk you find in the world all the way back to your settlements? This mod gets your settlers to lend a hand. Craft salvage beacons at your chemistry station, and when you're out exploring and your pockets get full, just fill a container with your junk, drop a beacon on it, and your settlers will come and collect everything for you.

They'll then place it in your workbench, saving you the trip. With so much focus on building things in Fallout 4, it's surprising Bethesda didn't think of this themselves. This mod will let you craft your own settlers in your workshop. Synthetic settlers. Switch off your radio beacon, because now you can populate your various outposts with hopefully friendly Synths. DIY just jumped to the next level. Running power lines around your Fallout 4 settlements just got a lot easier with this useful mod created by Daedragon.

Since you're building with crummy, rusty metal walls full of holes, or wooden ones that would be a snap to make holes in, why can't you run power lines right through them? This mod adds conduits you can snap into place on the back of standard ones to allow power lines to pass through your walls. Works with your roof, too. Need to get away from your crowds of dead-eyed settlers for a little quiet time?

Basement Living adds 10 standalone basements and bunkers to give you your very own cozy retreat. You can attach a basement to any settlement you wish, and each comes with a fusebox that provides power, and a workbench so you can decorate it however you like.

You don't have to stick to the settlements Fallout 4 gives you. Now you can make your own pretty much wherever you like. This mod adds campsites which can be placed in the area of your choosing, and if you're happy with the location you can turn it into a fully-functioning settlement. You can build as many as 10 new settlements, and dismantle them as well.

It's nice that factions give you living quarters when you join them, but their offerings are typically not somewhere you'd really want to spend much time.

These mods turn those faction dumps into more beautiful and spacious living quarters with workbenches, a gym, lovely decorations and plenty of extra storage space.



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